The Prodigals V1.01 – 18 Card Legacy Game Entry

All the required elements for my entry into The 18 Card Challenge

https://buttonshygames.com/blogs/news-1/the-18-card-challenge-design-an-18-card-legacy-game

9 cards per page, double sided PnP. Plus PnP of 2 card size stickers.

The Prodigals PnP – Page 1 Side A

The Prodigals PnP – Page 1 Side B

The Prodigals PnP – Page 2 Side A

The Prodigals PnP – Page 2 Side B

The Prodigals PnP – Stickers

The Prodigals Rules – 2 pages, double sided.

The Prodigals Video

My blog entries read more

The Prodigals – Video for Version 1.01

This is a post about the design and development of The Prodigals, an 18 card legacy game. This is an adjunct to a larger project of a currently unnamed Shipwreck Game. You can see the other Blog posts at the Index for the Game.

One of the requirements for the Button Shy Games competition is a video. Part tutorial, part teaser. It is meant to be used in conjuction with the instructions.

As always, all feedback welcomed.

The Prodigals – Ver 1.0

This is a post about the design and development of The Prodigals, an 18 card legacy game. This is an adjunct to a larger project of a currently unnamed Shipwreck Game. You can see the other Blog posts at the Index for the Game.

The first draft of the campaign is up, and ready for anyone who wants to give it a try.

The introductory story to the game can be found in my last post.

Rules

5 page sides currently, but only 3 sheets double sided. I hope that is okay by the rules they have set. It’s an 11 read more

18 Card Legacy – The Theme

This is a post about the design and development of an 18 card legacy game. This is an adjunct to a larger project of a currently unnamed Shipwreck Game. You can see the other Blog posts at the Index for the Game.

As per my last post, I’ve been developing the games of the campaign in order, to build towards the final battle. I was toying with the idea of releasing a new PnP when some of the early games were ready, but I have since reconsidered. It now seems best to release the full campaign, read more

18 Card Legacy – Game 8 Test

This is a post about the design and development of a currently unnamed Shipwreck Game. You can see the other Blog posts at the Index for the Game.

Carrying on from my last post, and the idea that I should complete the final game of the campaign and work backwards, I completed prototyping all 24 villain/reward cards I needed for the final battle.

Playtesting with All the Cards

18 Card Legacy - 4 Cards

I gave them all the specific actions and rewards, and ball parked in the combat values, figuring I would adjust them during some playthrus. And then read more