Aeon’s End: Legacy – Hints & Tips for Game 3

This is one in a series of posts regarding the board game Aeon’s End: Legacy. You can access all my other posts HERE. This post contains Hints & Tips for the third game of the campaign, and will contain Spoilers from Games 1 & 2. You have been warned.

Breach IV

Early in the last battle, every player gained access to Breach IV. (Though there is a very slight chance you could have defeated Bladius early enough, (or, I guess, all died quickly enough) that the Breach would be added after the battle.) read more

Aeon’s End: Legacy – Nemesis Mats

This is one in a series of posts regarding the board game Aeon’s End: Legacy. You can access all my other posts HERE.

This post is a reply to a question posted by Ed Wolfs at BGG. He bought a second hand copy that was missing the Nemesis Mats, and asked for images. I am posting them here, under Spoiler Tags, because others might need access to them.

Epilogue

Don’t click on this final Spoiler Tag until after you have completed The Last Stand.

Betrayal Hints & Tips – Game 3

This is one in a series of posts regarding the board game Betrayal Legacy. You can access all my other Betrayal posts HERE. This post contains Hints & Tips for someone who has played up to Game 2 and is preparing to play Game 3. It will contain **Spoilers up to and including Game 2**. You have been warned.

Inhabitants

Cook Card

The introduction of NPCs (non player characters) are another fun addition to the game. Extra people to interact with, which can give you a bonus in the game. The first two are thematic read more

Betrayal Legacy – Game 3 Review

This is one in a series of posts regarding the board game Betrayal Legacy. You can access all my other Betrayal posts HERE. This post is a review of Game 3, which is designed to give you a feel for the game, whilst containing no spoilers. It assumes you are familiar with Betrayal at House on the Hill.

1763 …

Chapter 3 Card

The story continues in 1763 (the same year the Paris Treaty was signed, Google informed us). We played Game 3 immediately after Game 2, so we reset, adding new elements as instructed, and learned read more

Charterstone Hints & Tips – Automa and Game 3

Continued from Charterstone Hints & Tips –  Game 2

But first … Automa

Automa is the System designed to automate game play in Charters that aren’t controlled by a human player. This generally gets introduced at Game 3 if you want to use it, but if you are playing the game Solo, then you will be using Automa from Game 1. I am placing the Automa Information in Spoiler tags at the top of this post, so that a Solo player can read it without worrying about other game **Spoilers**. Those that aren’t read more