This is a post about the design and development of a currently unnamed Shipwreck Game. You can see the other Blog posts at the Index for the Game.
Tracking Player Stats
As the idea for game play has been percolating away, I have solidified the concepts regarding the Player Stats and how we might Track them. There will be 5 tracks of 13 squares, that will each hold a Cube during game play. T – Time (or Turns) that keeps track of the chronology of the game, M – Mental Health/Well-being, P – Physical