I am in the middle of (maybe a third of the way through) a large blog post, and it is compelling and satisfying to work through, but it has been 3 weeks since I published last, so I came to write some more notes on my Shipwreck game. However, The rwinder recently put up a blog post, where he talks a little about a Solo play of Seafall, and a lot about the game design of Legacy and Make as You Play games. He asked for thoughts and comments, and these are mine, as they relate to my Shipwreck game.
My Experience with Legacy …
…