My City – Hints and Tips for Chapter 1

This is one in a series of posts regarding the legacy game, My City. You can access all my posts on that game HERE.

Game Overview

My City: Board

My City is a polyomino tile laying game, for up to 4 players. Each player has their own gridded player board, and a set of 24 tiles (8 shapes in 3 different colours).

My City: Tiles

A 24 card deck is shuffled, and a card is drawn, showing one of the available tiles. Each player chooses where to place that tile on their own board, or whether to pass, and lose a point. The game continues read more

Aeon’s End: Legacy – Nemesis Mats

This is one in a series of posts regarding the board game Aeon’s End: Legacy. You can access all my other posts HERE.

This post is a reply to a question posted by Ed Wolfs at BGG. He bought a second hand copy that was missing the Nemesis Mats, and asked for images. I am posting them here, under Spoiler Tags, because others might need access to them.

Epilogue

Don’t click on this final Spoiler Tag until after you have completed The Last Stand.

Aeon’s End: The New Age – Hints & Tips for Game 3

This is one in a series of posts regarding the board game Aeon’s End: The New Age. You can access all my other “AE: The New Age” posts HERE. This post offers Hints & Tips before the third Game, and will contain **spoilers from the first & second games**. You have been warned.

Deck 2B

Deck 2B is opened after after the second battle, adding more cards to the Barracks. 4 x level 2 Treasure cards are the first new items. Unlike level 1 Treasures, these give a communal bonus, that benefits all read more

Aeon’s End: The New Age – Hints & Tips for Game 2

This is one in a series of posts regarding the board game Aeon’s End: The New Age. You can access all my other “AE: The New Age” posts HERE. This post offers Hints & Tips before the second Game, and will contain **spoilers from the first game**. You have been warned.

Deck 1D

After Battle 1, you get to add some resources to the Barracks, before you prepare for Battle 2. The first cards from deck 1D introduce Level 1 Treasure cards. These are 0 cost gems and spells that give a little more kick read more