This is a post about the design and development of a currently unnamed Shipwreck Game. You can see the other Blog posts at the Index for the Game.
The Starting Deck
The game starts with a deck of 36 cards. The cards are blank initially, save for labels in two opposite corners, with the numbers 1 through 6 for each of 6 suits. These numbers and suits can be used for randomisation. By discarding from the deck, and referring to tables, a player can resolve questions as they come up. What is the terrain like? What does