My City – Hints & Tips – Chapter 4

This is one in a series of posts regarding the legacy game, My City. You can access all my posts on that game HERE.

The fourth envelope contains the elements required for Episodes 10, 11 & 12. Open it up when you are ready to continue the campaign. The information needed for each of those episodes is under the individual spoiler tags below.

Chapter 4 – The Gold Rush

My City Envelope 4 - The Gold Rush

End of Chapter 4

That is the end of Chapter 4, and the time of early development. There is a note to count up the filled in progress circles of each player, to see who read more

Betrayal Legacy – Game 10 Review

This is one in a series of posts regarding the board game Betrayal Legacy. You can access all my other Betrayal posts HERE. This post is a review of Game 10, which is designed to give you a feel for the game, whilst containing no spoilers. It assumes you are familiar with Betrayal at House on the Hill.

December, 1925

Game 10 Card

The set up for Game 10, included some final alterations to some House tiles. A final step to making them very similar to the components in the original game. We had a good exploration of the read more

Betrayal Hints & Tips – Game 10

This is one in a series of posts regarding the board game Betrayal Legacy. You can access all my other Betrayal posts HERE. This post contains Hints & Tips for someone who has played up to Game 9 and is preparing to play Game 10. It will contain **Spoilers up to and including Game 9**. You have been warned.

Side Goals

Game 9 introduced a Side Goal, “Map the Otherworlds”. Whether you managed to accomplish any, all or none of the side goals, the goal was discarded at the end of the game with read more

Charterstone Hints & Tips – Game 10

Continued fromĀ Charterstone Hints & Tips – Game 9

**This post is an aid for playing a Charterstone Campaign, and is meant to be read after you have played Game 9 but before you play Game 10. In it I may talk candidly about things revealed in the first 9 Games. You have been warned.**

End of Game 9

Game 9 of most Charterstone Campaigns are usually quite the hurried affair, with the turns moving at a pretty brisk pace. At least for the first hour or so. If the game only lasts about this long, it’s read more