This is a post about the design and development of a currently unnamed Shipwreck Game. You can see the other Blog posts at the Index for the Game.
Master Villains
The master villains (still searching for a unique name to use) will have a combat value, which is the amount you need to beat them. I have altered it, so that it mirrors the power circles on the player cards, and added a preliminary combat icon. Master villains can be made stronger over time, in the same way that the player cards can improve.
They also