18 Card Legacy – Game 1 for 2 Players

This is a post about the design and development of a currently unnamed Shipwreck Game. You can see the other Blog posts at the Index for the Game.

I have added the cards required for a full 2 player game. If you like the idea of the core mechanic of defeating villains to gain rewards, the complete game is below.

Page 1. Not required, if you have downloaded this previously.

Page 2. Has 5 more villain cards to make a deck of 12, a second Player Card and an updated Master Villain.

One page rules read more

18 Card Legacy – Player Cards

This is a post about the design and development of a currently unnamed Shipwreck Game. You can see the other Blog posts at the Index for the Game.

Player Character Development

There seem to be 3 essential elements of developing this legacy campaign: introducing new mechanics, developing player characters & completing harder tasks. These are very much intertwined, of course. And in a co-op combat game, the new mechanics directly develop the characters. This gives them the ability to complete the harder task of fighting read more

Design an 18 Card Legacy Game

This is a post about the design and development of a currently unnamed Shipwreck Game. You can see the other Blog posts at the Index for the Game.

Button Shy Games is a game company run by Jason Tagmire that exclusively publishes games consisting of only 18 cards. They often run public competitions and their latest is definitely designed (pun intended) to push the creative limit. They are giving people the months read more

Wingtip – 2nd Draft PnP

Continued from Wingtip – Bird Card & Rule Adjustments

The second draft of the Print and Play is now available.

Cards Side A
http://www.esotericfulcrum.com/blog/wp-content/uploads/2019/12/9Cards.SideA_.281219.png

Cards Side B
http://www.esotericfulcrum.com/blog/wp-content/uploads/2019/12/9Cards.SideB_.281219.png

Scorepad
http://www.esotericfulcrum.com/blog/wp-content/uploads/2019/12/Scorepad.pdf

The rules have not been updated as yet. The only real change, is that the first time you draw a new read more

Wingtip – Bird Card & Rule Adjustments

Continued from Wingtip – Player Board Adjustments

There are fewer suggestions for adjustments for the rest of the game.

Bird Card 5A take 2

People find the Bird cards themselves to be fairly clear. The first main adjustment was to simplify the text for drawing another Bird. The mechanic is explained in the Rules, so those 3 lines have been replaced with 2 words and an Icon.

The second adjustment was to do with the layout. It makes more sense to reroll a die on a 1 or a 6. It was suggested the Bonus space be moved read more