Charterstone Hints & Tips – Game 6

Continued from Charterstone Hints & Tips – Game 5

**This post is an aid for playing a Charterstone Campaign, and is meant to be read after you have played Game 5 but before you play Game 6. In it I may talk candidly about things revealed in the first 5 Games. You have been warned.**

End of Game 5

The player with the most Personas will have scratched off the Guidepost card, revealing the options, and revealing the story that belongs with the 6, randomly assigned Companions. A father, a spy, a thief, read more

Charterstone Hints & Tips – Game 5

Continued from Charterstone Hints & Tips – Game 4

**This post is an aid for playing a Charterstone Campaign, and is meant to be read after you have played Game 4 but before you play Game 5. In it I may talk candidly about things revealed in the first 4 Games. You have been warned.**

End of Game 4

The Guidepost goal for Game 4 was to have the most buildings in your Charter. There are only 6 Building plots in each Charter, and the first one is filled before Game 1 starts. So it should be pretty easy for read more

Charterstone Hints & Tips – Game 4

Continued from Charterstone Hints & Tips – Automa and Game 3

**This post is an aid for playing a Charterstone Campaign, and is meant to be read after you have played Game 3 but before you play Game 4. In it I may talk candidly about things revealed in Games 1, 2 & 3. You have been warned.**

End of Game 3

The Game 3 Guidepost goal was to Score the fewest Objectives. Easily done by most people by simply refraining from doing any. This goal would have encouraged players to Score VP by constructing read more

Charterstone Hints & Tips – Automa and Game 3

Continued from Charterstone Hints & Tips –  Game 2

But first … Automa

Automa is the System designed to automate game play in Charters that aren’t controlled by a human player. This generally gets introduced at Game 3 if you want to use it, but if you are playing the game Solo, then you will be using Automa from Game 1. I am placing the Automa Information in Spoiler tags at the top of this post, so that a Solo player can read it without worrying about other game **Spoilers**. Those that aren’t read more

Charterstone Hints & Tips – Game 2

Continued from Charterstone Hints & Tips – Unboxing, Initial Set-Up and Game 1

**This post is an aid for playing a Charterstone Campaign, and is meant to be read after you have played Game 1 but before you play Game 2. In it I talk candidly about things revealed in Game 1. You have been warned.**

At the end of Game 1, you would have taken Card 17 out of the Index (followed by a few others), which contain the Rules for the End of Game. These Rules lay out what each player will earn based read more