Betrayal Hints & Tips – Game 9

This is one in a series of posts regarding the board game Betrayal Legacy. You can access all my other Betrayal posts HERE. This post contains Hints & Tips for someone who has played up to Game 8 and is preparing to play Game 9. It will contain **Spoilers up to and including Game 8**. You have been warned.

Conclusion of Game 8

Interesting things are afoot. We got rid of the 5 character minis we’ve been using up to this point, and the Deed to the House. It is a shame about the Deed, because it seemed like read more

Betrayal Legacy – Game 9 Review

This is one in a series of posts regarding the board game Betrayal Legacy. You can access all my other Betrayal posts HERE. This post is a review of Game 9, which is designed to give you a feel for the game, whilst containing no spoilers. It assumes you are familiar with Betrayal at House on the Hill.

November, 1901

Game 9 Card

After the fun and games in Chapter 8, integral changes continued into Chapter 9, with important alterations occurring before the usual game setup. The House on the Hill enters the 20th Century, read more

Charterstone Hints & Tips – Game 9

Continued fromĀ Charterstone Hints & Tips – Game 8

**This post is an aid for playing a Charterstone Campaign, and is meant to be read after you have played Game 8 but before you play Game 9. In it I may talk candidly about things revealed in the first 8 Games. You have been warned.**

End of Game 8

Peril will have been collected, and perhaps you were hoarding to complete the Guidepost Goal, or maybe you exchanged them at Buildings and the Cloud Port for VP. Did you manage to clear the Peril from all read more